//
//  GameScene.m
//  Galaxy
//
//  Created by antl on 1/28/13.
//  Copyright (c) 2013 __MyCompanyName__. All rights reserved.
//

#import "GameScene.h"
#import "GamePlayer.h"
@implementation GameScene
-(id)init{
	
	if((self =[super init]))
	{
		[self addChild:[GamePlayer node] z:0 tag:tagGameLayer];
	}
	return self;
	
}
@end
